Technic Launcher Vs Feed the Beast

  • #1

Hello, FTB Community!

A few days ago I discovered the Tekkit Launcher. I was very happy but very confused on how to play with all the new mods. And on the Tekkit forums, I found out about direwolf20 and his adventures, and started having fun watching his videos.

But during this time, I discovered he actually has a playable mod pack, and that mod pack can be installed with the Feed the Beast Launcher. And this was the first time I heard of this launcher, and ofc I immediately installed it.

Since I am very new to these launchers in general, can you please explain what are the main differences between the two?

When I google searched this topic, I saw discussions comparing the two that are at least one year old, and so, out of date.

  • #2

The difference?
Different people handle each launcher
More popular youtubers endorse FTB
TechnicLauncher is much easier on private packs.
Nothing else.

  • #4

Well, after spending a few hours comparing different modpacks, I see different advantages and disadvantages. Correct me if I'm wrong.

If I want the most mod crowded install, the FTB Monster pack has it all. But I don't know how stable such a huge install can be.

If I want a Magic based install, the most up to date mod pack is the FTB Magic World. Hexxit seems outdated, although it looks like it has more stuff fit for adventuring. But Magic World with one of the included Texture Packs looks awesome. I don't know which one of these is the most fun.

If I want a Technic Sci Fi install, Tekkit seems the best. But I can't seem to see the big differences between it and FTB Tech World.

Direwolf's mod options don't seem very interesting to me, but I might try them to learn a part of the mods I would like to use from the other packs, while watching his videos.

Tylor

  • #9

I recommend ATLauncher. Especially if you like to tinker with your modpacks, adding and removing things.
If you prefer more polished ready-to use packs, FTB is probably the best.

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  • #10

Well, its quite possible I was mistaken about Direwolf's Mod Pack, all this mod pack business being so new to me. Like I said, I think I will try his modpack first, to go along with his videos and learn about the new mods. But its uninteresting for me for now because it seems too much all over the place. Portal gun, hats, and polymorph, sure, are fun, but just take me out of the feeling I want in Minecraft, that of survival roleplay and creative building.

But what do you think about Magic World 2? I can't ask you to compare it with Hexxit, since I don't know if you played it, but what do you think about it? Is it fun if I want to focus on a magic adventure?

Also, how does Tekkit compare with FTB Tech World 2 if I want to focus on building wonderful factories?

Horizons seems too experimental for me :) . I want to know the classic mods better first, before trying some new ones.

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  • #17

Horizons is fun. It has a rather curious selection of mods IMHO which forces you think up alternative solutions for some problems and that's a good thing. I have a single player world with a custom mod pack that looks somewhat like Mosnter so pretty much everything is available there and this sometimes makes things a bit easy. In Horizons there are a few missing mods which adds a bit of a challenge. I like that.

Everyone I see someone say this I wish I knew that feeling because I had a ton of information on some of the mods already so did not have an issue :c[DOUBLEPOST=1402680516][/DOUBLEPOST]

This

  • #18

No real difference. Both allow you to add take away mods. Some people don't like the FTB 1.7 concept of grouping of mod packs. All in one just to showcase current mods. Then there will be specialized packs. If the past 3 months have been any indicator, the specialized pack idea have done well. MF2/Agrarian Skies/B&B. I'd be interested to also see a ecological pack of agriculture/ farming/ and so forth. Maybe have a tech hard or magic hard pack, not one that makes it harder to survive, but to progress through magic or tech. Obviously FTB has plenty of hard surviving packs...

  • #20

*coughing and clearing his throat in a very fake fashion until he passes out*

Fun & relatively new fact btw. Check it out, ATLauncher now reports how many players a pack has at this very instant (assuming those players are not offline, of course). http://www.atlauncher.com/packs/public/

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Source: https://forum.feed-the-beast.com/threads/feed-the-beast-vs-tekkit.46710/

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